Monday, January 4, 2016

Fate Is For The Weak!

Well, despite the spambots efforts and my own apathy, I'm inflicting another assault upon the oh-so-innocent blogosphere.

Still tearing about and terrorizing the forces of evil in Kingdoms of Amalur.  I've found that its actually one of those rare RPGs that rewards being taken in fairly small bursts.  That said, you can still binge like a madman if you feel like.

I've managed to use and unleash the harvest with most of the weapon types offered thus far.  The swords and daggers, and other 'standard' weapons do pretty much what you expect.  But then I found the 'flavor' weapons of the game:  chakrams and faeblades.  So, did you want to play an RPG with a Soul Calibur character?  Holy crap is this game for you then!  It's a bit difficult to explain the faeblade's moveset without visual references, but suffice to say that you get to tear around with these miniature double-bladed scimitars of doom (and you dual wield the things), and you come awfully close to becoming a cross between Taz and a giant salad shooter.  Behold the Death Blender!

Chakrams are also quite awesome, this version being magically controlled ring-shaped boomerangs of slicer-y.  For whatever reason, these are considered 'mage' weapons, so they come standard with all sorts of elemental powers.  They're no quite the insanity of some of the other 'crazy' weapons I've seen, but they make up for it with serious defensive crowd control.

The mooks encountered thus far are fairly diverse.  You've got your usual bandits and wolves and bears (none of which are nearly as scary as their Skyrim counterparts), then you get some fairly off-the-wall things like boggarts (angry little tree-spirits that spread plague) and sprites (pretty much what you get when you cross cherub-babies with Gremlins); all in all, a nice group of baddies thus far.

Oh, have I mentioned the eponymous Reckoning yet?  Reckoning is this games super-mode, where you control the threads of fate(!) and wreck faces in an extra flashy fashion.  If you kill something in Reckoning mode, you can do a little QTE finisher for extra experience.  The cool part?  You're ripping their fate out and killing them with it!  Evil is even more trouble than usual now, since you can beat minions to death and then be all "I'LL BREAK YOU DEAD" and rip then up with their own doom!  No Doctor Who bullshit to come back and haunt you either.  Fate is now your bitch, which is extra sweet if you've ever played Chrono Cross.

Ugh, I'm such a nerd.

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