Tuesday, February 18, 2014

Back in Business With Big Guns

Hail the spambots that read this!

It's been a helluva month.  Short version, my leaders are craven.  Pfah!

Anyway, I've been happily tearing through Atelier Iris, enough that I'm likely to post a Wreckonomics entry about it.  It is very plain that this is item crafting fan's game, which is one of the reasons I have trouble putting it down.  Bombs, laser cannons, dead fish, booze, meteor strikes?  Final Fantasy wishes its consumables were this cool!

I've also been tearing with my mini-clan on Borderlands 2, and I'm happy to report we have started getting our hands on Pearlescent level guns.  We're in the middle of training up a couple dudes so they're ready for Ultimate VH raid bosses so we can start getting Seraph level gear too.  The Florintine shall be mine!

I admit that I find it very irritating that they locked the Seraph gear to Ultimate.  I see why they did it (to prevent farming in True to get Ultimate gear later), but to be honest, they should have kept the gun drops in True while leaving crystal farming to wait until Ultimate.  Even Seraph gear loses its power a few levels into Ultimate if you only bring level 50 versions.

But gripes aside, the guns you can get in Ultimate are the kickass!  I've wound up with the Butcher and a Tunguska thus far, and damn if they aren't nasty.  The Butcher is effectively an AA-12 with all but unlimited ammo and ridiculous fire rate.  The Tunguska is the Nukem's angry big brother; very dangerous, but oh so killy.  There are better launchers for straight damage (Norfleet, Badaboom, high end purples), but behold as whole rooms of mooks become smoking relics and shiny shiny loots!

Well, I need to go.  Must find food...